A downloadable game for Windows

For this project, I created a 3D underwater village for fish. This was my first time working on unity, so this project definitely pushed me to be patient and experimental. I wanted to create a space that felt alive and colorful. The world includes cottage like houses, rocky pathways, vivid coral, and flowy seaweeds. I used bright colors like teals, purples, oranges, and yellows to create a dreamlike and otherworldly feel. The textures mimic elements found in real marine environments. I found joy in the little details. I even included a small river with lily pads and a kayak. The player travels through the environment slowly to imitate the feeling of the resistance

when swimming in water. I’ve always been fascinated by how animals interact with their environment. When I was younger I used to collect rollie pollies or pill bugs and create a small cardboard home for them. I wanted to imagine what it looked like for fish if they had their own organized society, similar to humans. My motivation also came from games and movies I would play and watch as a kid. I was inspired by movies like Spongebob, Finding Nemo, Ponyo and games like Minecraft. All of which bring my personality to life. I enjoyed the process of sculpting, designing, and layering different materials to make the world feel three dimensional and alive. I’ve always felt a deep connection to the water. I grew up visiting rivers and beaches with my family, and I associate those memories with joy, imagination, and freedom. Water has always felt like a place of curiosity and comfort to me both powerful and peaceful. I wanted this world to reflect that same feeling. My hope is that viewers start to wonder what life might really be like for the creatures beneath the waves.

Published 16 hours ago
StatusReleased
PlatformsWindows
AuthorUCLA DMA Summer Institute 2025

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Isabela_Lima.zip 61 MB